Mission Simulations
Last updated
Last updated
Simulate 1x - Energy cost: 5
Simulate 3x - Energy cost: 15
Simulate 5x - Energy cost: 25
Simulate 10x - Energy cost: 50
Simulation will play the mission automatically and gives you rewards instantly. The energy cost and rewards are calculated from your last successfully finished mission.
Simulation cost 1 simulation point and also energy; You gain +10(depends on player level) simulation points for every mission you finish. You can have max 40 simulation points. (999 with Battle-pass)
Energy cost for simulations is based off the energy you spend to start the mission.
Without battle pass 2 modifications HAVE to be chosen. Every additional modifier will raise energy cost by 2 energy each. Max of 4 modifiers can be chosen so simulate cost can range from 5-9 energy per simulate.
With battle pass 4 modifiers can be chosen for only 5 energy and cannot start with more then 4 modifiers per mission.
Rewards are calculated off the amount of Basic-M (only at this time) in the cargo of the main carrier upon the death of the boss and mission end. Cargo can carry 150,000 Basic-M with upgrades 300,000 (at 100% Carrier Storage), and 307,500 (at 105% Carrier Storage).
With Modifiers you can increase the cargo storage compacity of the main carrier. Mics. starter adds 5,000, Carrier storage adds 30,000, and Laser harvest adds 10,000 storage. For a max compacity of 352,500 Basic-M possible to be "rewarded" in mission. This is before modifiers from mission perks (15% more Basic-M on complete) and bonus's for Ammo saver and time completion bonus's get factored in.
Then each simulate will yield 1-3 modules. This is random number generated no set amount per any Player Level or mission difficulty.